What's New in Version 2.3, Release 2
PVRTools
Overhaul to PVRTools to enhance its consistency on naming conventions and behavior (application relaying on the old PVRTools will need some modifications to build with this new version).
Demos & Training Courses
The OpenGL ES 1.1 Demos & Training Courses have been rewritten to support VBOs and our ‘virtual’ file system. Some new additions like ‘antialiased lines’.
PVRUniSCo Editor
PVRUniSCo Editor has now GLSL ES cycle count profile and it supports DX10 shaders.
PVRShaman
PVRShaman now fully supports DirectX10 effects using Microsoft Effect files.
Collada2POD
The back end of Collada2POD has been rewritten to remove the Collada DOM and now includes partial support for meshes described by polygons.
PVRTexTool
PVRTexTool has seen a major reworking in the internal texture encoding and decoding system along with the addition of formats for DirectX 10 and OpenVG. Plug-ins are now present for newer versions of Autodesk 3DSMAX and both GUI and command line versions support the Nokia NGAGE2 .NGT format.
OGLES2 PC Emulation libraries (PVRVFrame) have several important enhancements and fixes.
PVRGeoPOD
PVRGeoPOD supports now an "export matrices" option (for animation) and it has some fixes.
PVRTune
PVRTune has undergone many changes in this release, including performance optimisations, fixes and new features. (Note that this application requires supports by the drivers not publicly available yet).




